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SubscribeWMT24++: Expanding the Language Coverage of WMT24 to 55 Languages & Dialects
As large language models (LLM) become more and more capable in languages other than English, it is important to collect benchmark datasets in order to evaluate their multilingual performance, including on tasks like machine translation (MT). In this work, we extend the WMT24 dataset to cover 55 languages by collecting new human-written references and post-edits for 46 new languages and dialects in addition to post-edits of the references in 8 out of 9 languages in the original WMT24 dataset. The dataset covers four domains: literary, news, social, and speech. We benchmark a variety of MT providers and LLMs on the collected dataset using automatic metrics and find that LLMs are the best-performing MT systems in all 55 languages. These results should be confirmed using a human-based evaluation, which we leave for future work.
EditGRPO: Reinforcement Learning with Post -Rollout Edits for Clinically Accurate Chest X-Ray Report Generation
Radiology report generation requires advanced medical image analysis, effective temporal reasoning, and accurate text generation. Although recent innovations, particularly multimodal large language models (MLLMs), have shown improved performance, their supervised fine-tuning (SFT) objective is not explicitly aligned with clinical efficacy. In this work, we introduce EditGRPO, a mixed-policy reinforcement learning (RL) algorithm designed specifically to optimize the generation through clinically motivated rewards. EditGRPO integrates on-policy exploration with off-policy guidance by injecting sentence-level detailed corrections during training rollouts. This mixed-policy approach addresses the exploration dilemma and sampling efficiency issues typically encountered in RL. Applied to a Qwen2.5-VL-3B MLLM initialized with supervised fine-tuning (SFT), EditGRPO outperforms both SFT and vanilla GRPO baselines, achieving an average improvement of 3.4% in CheXbert, GREEN, Radgraph, and RATEScore metrics across four major chest X-ray report generation datasets. Notably, EditGRPO also demonstrates superior out-of-domain generalization, with an average performance gain of 5.9% on unseen datasets.
Accuracy, Interpretability, and Differential Privacy via Explainable Boosting
We show that adding differential privacy to Explainable Boosting Machines (EBMs), a recent method for training interpretable ML models, yields state-of-the-art accuracy while protecting privacy. Our experiments on multiple classification and regression datasets show that DP-EBM models suffer surprisingly little accuracy loss even with strong differential privacy guarantees. In addition to high accuracy, two other benefits of applying DP to EBMs are: a) trained models provide exact global and local interpretability, which is often important in settings where differential privacy is needed; and b) the models can be edited after training without loss of privacy to correct errors which DP noise may have introduced.
Post-hoc Concept Bottleneck Models
Concept Bottleneck Models (CBMs) map the inputs onto a set of interpretable concepts (``the bottleneck'') and use the concepts to make predictions. A concept bottleneck enhances interpretability since it can be investigated to understand what concepts the model "sees" in an input and which of these concepts are deemed important. However, CBMs are restrictive in practice as they require dense concept annotations in the training data to learn the bottleneck. Moreover, CBMs often do not match the accuracy of an unrestricted neural network, reducing the incentive to deploy them in practice. In this work, we address these limitations of CBMs by introducing Post-hoc Concept Bottleneck models (PCBMs). We show that we can turn any neural network into a PCBM without sacrificing model performance while still retaining the interpretability benefits. When concept annotations are not available on the training data, we show that PCBM can transfer concepts from other datasets or from natural language descriptions of concepts via multimodal models. A key benefit of PCBM is that it enables users to quickly debug and update the model to reduce spurious correlations and improve generalization to new distributions. PCBM allows for global model edits, which can be more efficient than previous works on local interventions that fix a specific prediction. Through a model-editing user study, we show that editing PCBMs via concept-level feedback can provide significant performance gains without using data from the target domain or model retraining.
DivEMT: Neural Machine Translation Post-Editing Effort Across Typologically Diverse Languages
We introduce DivEMT, the first publicly available post-editing study of Neural Machine Translation (NMT) over a typologically diverse set of target languages. Using a strictly controlled setup, 18 professional translators were instructed to translate or post-edit the same set of English documents into Arabic, Dutch, Italian, Turkish, Ukrainian, and Vietnamese. During the process, their edits, keystrokes, editing times and pauses were recorded, enabling an in-depth, cross-lingual evaluation of NMT quality and post-editing effectiveness. Using this new dataset, we assess the impact of two state-of-the-art NMT systems, Google Translate and the multilingual mBART-50 model, on translation productivity. We find that post-editing is consistently faster than translation from scratch. However, the magnitude of productivity gains varies widely across systems and languages, highlighting major disparities in post-editing effectiveness for languages at different degrees of typological relatedness to English, even when controlling for system architecture and training data size. We publicly release the complete dataset including all collected behavioral data, to foster new research on the translation capabilities of NMT systems for typologically diverse languages.
Leveraging GPT-4 for Automatic Translation Post-Editing
While Neural Machine Translation (NMT) represents the leading approach to Machine Translation (MT), the outputs of NMT models still require translation post-editing to rectify errors and enhance quality, particularly under critical settings. In this work, we formalize the task of translation post-editing with Large Language Models (LLMs) and explore the use of GPT-4 to automatically post-edit NMT outputs across several language pairs. Our results demonstrate that GPT-4 is adept at translation post-editing and produces meaningful edits even when the target language is not English. Notably, we achieve state-of-the-art performance on WMT-22 English-Chinese, English-German, Chinese-English and German-English language pairs using GPT-4 based post-editing, as evaluated by state-of-the-art MT quality metrics.
Robust Learning of Diverse Code Edits
Software engineering activities frequently involve edits to existing code. However, contemporary code language models (LMs) lack the ability to handle diverse types of code-edit requirements. In this work, we attempt to overcome this shortcoming through (1) a novel synthetic data generation pipeline and (2) a robust model adaptation algorithm. Starting with seed code examples and diverse editing criteria, our pipeline generates high-quality samples comprising original and modified code, along with natural language instructions in different styles and verbosity. Today's code LMs come bundled with strong abilities, such as code generation and instruction following, which should not be lost due to fine-tuning. To ensure this, we propose a novel adaptation algorithm, SeleKT, that (a) leverages a dense gradient-based step to identify the weights that are most important for code editing, and (b) does a sparse projection onto the base model to avoid overfitting. Using our approach, we obtain a new series of models NextCoder (adapted from QwenCoder-2.5) that achieves strong results on five code-editing benchmarks, outperforming comparable size models and even several larger ones. We show the generality of our approach on two model families (DeepSeekCoder and QwenCoder), compare against other fine-tuning approaches, and demonstrate robustness by showing retention of code generation abilities post adaptation.
UnicEdit-10M: A Dataset and Benchmark Breaking the Scale-Quality Barrier via Unified Verification for Reasoning-Enriched Edits
With the rapid advances of powerful multimodal models such as GPT-4o, Nano Banana, and Seedream 4.0 in Image Editing, the performance gap between closed-source and open-source models is widening, primarily due to the scarcity of large-scale, high-quality training data and comprehensive benchmarks capable of diagnosing model weaknesses across diverse editing behaviors. Existing data construction methods face a scale-quality trade-off: human annotations are high-quality but not scalable, while automated pipelines suffer from error propagation and noise. To address this, we introduce a lightweight data pipeline that replaces multi-toolchains with an end-to-end model and a unified post-verification stage. For scalable quality control, we train a 7B dual-task expert model, Qwen-Verify, for efficient failure detection and instruction recaptioning. This pipeline yields UnicEdit-10M, a 10M-scale dataset spanning diverse basic and complex editing tasks. We also propose UnicBench, a general benchmark that extends beyond basic edits to explicitly assess spatial and knowledge-driven reasoning. To enable fine-grained diagnosis, we introduce novel metrics, including Non-edit Consistency and Reasoning Accuracy. Our analysis of mainstream models on UnicBench reveals their limitations and provides clear directions for future research.
Fast Model Editing at Scale
While large pre-trained models have enabled impressive results on a variety of downstream tasks, the largest existing models still make errors, and even accurate predictions may become outdated over time. Because detecting all such failures at training time is impossible, enabling both developers and end users of such models to correct inaccurate outputs while leaving the model otherwise intact is desirable. However, the distributed, black-box nature of the representations learned by large neural networks makes producing such targeted edits difficult. If presented with only a single problematic input and new desired output, fine-tuning approaches tend to overfit; other editing algorithms are either computationally infeasible or simply ineffective when applied to very large models. To enable easy post-hoc editing at scale, we propose Model Editor Networks using Gradient Decomposition (MEND), a collection of small auxiliary editing networks that use a single desired input-output pair to make fast, local edits to a pre-trained model's behavior. MEND learns to transform the gradient obtained by standard fine-tuning, using a low-rank decomposition of the gradient to make the parameterization of this transformation tractable. MEND can be trained on a single GPU in less than a day even for 10 billion+ parameter models; once trained MEND enables rapid application of new edits to the pre-trained model. Our experiments with T5, GPT, BERT, and BART models show that MEND is the only approach to model editing that effectively edits the behavior of models with more than 10 billion parameters. Code and data available at https://sites.google.com/view/mend-editing.
Assessing Human Editing Effort on LLM-Generated Texts via Compression-Based Edit Distance
Assessing the extent of human edits on texts generated by Large Language Models (LLMs) is crucial to understanding the human-AI interactions and improving the quality of automated text generation systems. Existing edit distance metrics, such as Levenshtein, BLEU, ROUGE, and TER, often fail to accurately measure the effort required for post-editing, especially when edits involve substantial modifications, such as block operations. In this paper, we introduce a novel compression-based edit distance metric grounded in the Lempel-Ziv-77 algorithm, designed to quantify the amount of post-editing applied to LLM-generated texts. Our method leverages the properties of text compression to measure the informational difference between the original and edited texts. Through experiments on real-world human edits datasets, we demonstrate that our proposed metric is highly correlated with actual edit time and effort. We also show that LLMs exhibit an implicit understanding of editing speed, that aligns well with our metric. Furthermore, we compare our metric with existing ones, highlighting its advantages in capturing complex edits with linear computational efficiency. Our code and data are available at: https://github.com/NDV-tiime/CompressionDistance
QE4PE: Word-level Quality Estimation for Human Post-Editing
Word-level quality estimation (QE) detects erroneous spans in machine translations, which can direct and facilitate human post-editing. While the accuracy of word-level QE systems has been assessed extensively, their usability and downstream influence on the speed, quality and editing choices of human post-editing remain understudied. Our QE4PE study investigates the impact of word-level QE on machine translation (MT) post-editing in a realistic setting involving 42 professional post-editors across two translation directions. We compare four error-span highlight modalities, including supervised and uncertainty-based word-level QE methods, for identifying potential errors in the outputs of a state-of-the-art neural MT model. Post-editing effort and productivity are estimated by behavioral logs, while quality improvements are assessed by word- and segment-level human annotation. We find that domain, language and editors' speed are critical factors in determining highlights' effectiveness, with modest differences between human-made and automated QE highlights underlining a gap between accuracy and usability in professional workflows.
Towards Faithful and Controllable Personalization via Critique-Post-Edit Reinforcement Learning
Faithfully personalizing large language models (LLMs) to align with individual user preferences is a critical but challenging task. While supervised fine-tuning (SFT) quickly reaches a performance plateau, standard reinforcement learning from human feedback (RLHF) also struggles with the nuances of personalization. Scalar-based reward models are prone to reward hacking which leads to verbose and superficially personalized responses. To address these limitations, we propose Critique-Post-Edit, a robust reinforcement learning framework that enables more faithful and controllable personalization. Our framework integrates two key components: (1) a Personalized Generative Reward Model (GRM) that provides multi-dimensional scores and textual critiques to resist reward hacking, and (2) a Critique-Post-Edit mechanism where the policy model revises its own outputs based on these critiques for more targeted and efficient learning. Under a rigorous length-controlled evaluation, our method substantially outperforms standard PPO on personalization benchmarks. Personalized Qwen2.5-7B achieves an average 11\% win-rate improvement, and personalized Qwen2.5-14B model surpasses the performance of GPT-4.1. These results demonstrate a practical path to faithful, efficient, and controllable personalization.
A Unified View of Delta Parameter Editing in Post-Trained Large-Scale Models
Post-training has emerged as a crucial paradigm for adapting large-scale pre-trained models to various tasks, whose effects are fully reflected by delta parameters (i.e., the disparity between post-trained and pre-trained parameters). While numerous studies have explored delta parameter properties via operations like pruning, quantization, low-rank approximation, and extrapolation, a unified framework for systematically examining these characteristics has been lacking. In this paper, we propose a novel perspective based on Riemann sum approximation of the loss function to elucidate delta parameter editing operations. Our analysis categorizes existing methods into three classes based on their post-editing performance: competitive, decreased, and improved, explaining how they are expressed by the Riemann sum approximation term and how they alter the model performance. Extensive experiments on both visual and language models, including ViT, LLaMA 3, Qwen 2, and Mistral, corroborate our theoretical findings. Furthermore, we introduce extensions to existing techniques like DARE and BitDelta, highlighting their limitations in leveraging the properties of delta parameters and reorganizing them into general expressions to enhance the applicability and effectiveness of delta parameter editing in post-trained models.
Efficient Machine Translation Corpus Generation: Integrating Human-in-the-Loop Post-Editing with Large Language Models
This paper introduces an advanced methodology for machine translation (MT) corpus generation, integrating semi-automated, human-in-the-loop post-editing with large language models (LLMs) to enhance efficiency and translation quality. Building upon previous work that utilized real-time training of a custom MT quality estimation metric, this system incorporates novel LLM features such as Enhanced Translation Synthesis and Assisted Annotation Analysis, which improve initial translation hypotheses and quality assessments, respectively. Additionally, the system employs LLM-Driven Pseudo Labeling and a Translation Recommendation System to reduce human annotator workload in specific contexts. These improvements not only retain the original benefits of cost reduction and enhanced post-edit quality but also open new avenues for leveraging cutting-edge LLM advancements. The project's source code is available for community use, promoting collaborative developments in the field. The demo video can be accessed here.
Image Sculpting: Precise Object Editing with 3D Geometry Control
We present Image Sculpting, a new framework for editing 2D images by incorporating tools from 3D geometry and graphics. This approach differs markedly from existing methods, which are confined to 2D spaces and typically rely on textual instructions, leading to ambiguity and limited control. Image Sculpting converts 2D objects into 3D, enabling direct interaction with their 3D geometry. Post-editing, these objects are re-rendered into 2D, merging into the original image to produce high-fidelity results through a coarse-to-fine enhancement process. The framework supports precise, quantifiable, and physically-plausible editing options such as pose editing, rotation, translation, 3D composition, carving, and serial addition. It marks an initial step towards combining the creative freedom of generative models with the precision of graphics pipelines.
AlphaEdit: Null-Space Constrained Knowledge Editing for Language Models
Large language models (LLMs) often exhibit hallucinations due to incorrect or outdated knowledge. Hence, model editing methods have emerged to enable targeted knowledge updates. To achieve this, a prevailing paradigm is the locating-then-editing approach, which first locates influential parameters and then edits them by introducing a perturbation. While effective, current studies have demonstrated that this perturbation inevitably disrupt the originally preserved knowledge within LLMs, especially in sequential editing scenarios. To address this, we introduce AlphaEdit, a novel solution that projects perturbation onto the null space of the preserved knowledge before applying it to the parameters. We theoretically prove that this projection ensures the output of post-edited LLMs remains unchanged when queried about the preserved knowledge, thereby mitigating the issue of disruption. Extensive experiments on various LLMs, including LLaMA3, GPT2-XL, and GPT-J, show that AlphaEdit boosts the performance of most locating-then-editing methods by an average of 36.4% with a single line of additional code for projection solely. Our code is available at: https://github.com/jianghoucheng/AlphaEdit.
Time Sensitive Knowledge Editing through Efficient Finetuning
Large Language Models (LLMs) have demonstrated impressive capability in different tasks and are bringing transformative changes to many domains. However, keeping the knowledge in LLMs up-to-date remains a challenge once pretraining is complete. It is thus essential to design effective methods to both update obsolete knowledge and induce new knowledge into LLMs. Existing locate-and-edit knowledge editing (KE) method suffers from two limitations. First, the post-edit LLMs by such methods generally have poor capability in answering complex queries that require multi-hop reasoning. Second, the long run-time of such locate-and-edit methods to perform knowledge edits make it infeasible for large scale KE in practice. In this paper, we explore Parameter-Efficient Fine-Tuning (PEFT) techniques as an alternative for KE. We curate a more comprehensive temporal KE dataset with both knowledge update and knowledge injection examples for KE performance benchmarking. We further probe the effect of fine-tuning on a range of layers in an LLM for the multi-hop QA task. We find that PEFT performs better than locate-and-edit techniques for time-sensitive knowledge edits.
Should We Really Edit Language Models? On the Evaluation of Edited Language Models
Model editing has become an increasingly popular alternative for efficiently updating knowledge within language models. Current methods mainly focus on reliability, generalization, and locality, with many methods excelling across these criteria. Some recent works disclose the pitfalls of these editing methods such as knowledge distortion or conflict. However, the general abilities of post-edited language models remain unexplored. In this paper, we perform a comprehensive evaluation on various editing methods and different language models, and have following findings. (1) Existing editing methods lead to inevitable performance deterioration on general benchmarks, indicating that existing editing methods maintain the general abilities of the model within only a few dozen edits. When the number of edits is slightly large, the intrinsic knowledge structure of the model is disrupted or even completely damaged. (2) Instruction-tuned models are more robust to editing, showing less performance drop on general knowledge after editing. (3) Language model with large scale is more resistant to editing compared to small model. (4) The safety of the edited model, is significantly weakened, even for those safety-aligned models. Our findings indicate that current editing methods are only suitable for small-scale knowledge updates within language models, which motivates further research on more practical and reliable editing methods. The details of code and reproduction can be found in https://github.com/lqinfdim/EditingEvaluation.
Verify-and-Edit: A Knowledge-Enhanced Chain-of-Thought Framework
As large language models (LLMs) have become the norm in NLP, demonstrating good performance in generation and reasoning tasks, one of its most fatal disadvantages is the lack of factual correctness. Generating unfactual texts not only leads to lower performances but also degrades the trust and validity of their applications. Chain-of-Thought (CoT) prompting improves trust and model performance on complex reasoning tasks by generating interpretable reasoning chains, but still suffers from factuality concerns in knowledge-intensive tasks. In this paper, we propose the Verify-and-Edit framework for CoT prompting, which seeks to increase prediction factuality by post-editing reasoning chains according to external knowledge. Building on top of GPT-3, our framework lead to accuracy improvements in multiple open-domain question-answering tasks.
EditWorld: Simulating World Dynamics for Instruction-Following Image Editing
Diffusion models have significantly improved the performance of image editing. Existing methods realize various approaches to achieve high-quality image editing, including but not limited to text control, dragging operation, and mask-and-inpainting. Among these, instruction-based editing stands out for its convenience and effectiveness in following human instructions across diverse scenarios. However, it still focuses on simple editing operations like adding, replacing, or deleting, and falls short of understanding aspects of world dynamics that convey the realistic dynamic nature in the physical world. Therefore, this work, EditWorld, introduces a new editing task, namely world-instructed image editing, which defines and categorizes the instructions grounded by various world scenarios. We curate a new image editing dataset with world instructions using a set of large pretrained models (e.g., GPT-3.5, Video-LLava and SDXL). To enable sufficient simulation of world dynamics for image editing, our EditWorld trains model in the curated dataset, and improves instruction-following ability with designed post-edit strategy. Extensive experiments demonstrate our method significantly outperforms existing editing methods in this new task. Our dataset and code will be available at https://github.com/YangLing0818/EditWorld
Is Fine-Tuning an Effective Solution? Reassessing Knowledge Editing for Unstructured Data
Unstructured Knowledge Editing (UKE) is crucial for updating the relevant knowledge of large language models (LLMs). It focuses on unstructured inputs, such as long or free-form texts, which are common forms of real-world knowledge. Although previous studies have proposed effective methods and tested them, some issues exist: (1) Lack of Locality evaluation for UKE, and (2) Abnormal failure of fine-tuning (FT) based methods for UKE. To address these issues, we first construct two datasets, UnKEBench-Loc and AKEW-Loc (CF), by extending two existing UKE datasets with locality test data from the unstructured and structured views. This enables a systematic evaluation of the Locality of post-edited models. Furthermore, we identify four factors that may affect the performance of FT-based methods. Based on these factors, we conduct experiments to determine how the well-performing FT-based methods should be trained for the UKE task, providing a training recipe for future research. Our experimental results indicate that the FT-based method with the optimal setting (FT-UKE) is surprisingly strong, outperforming the existing state-of-the-art (SOTA). In batch editing scenarios, FT-UKE shows strong performance as well, with its advantage over SOTA methods increasing as the batch size grows, expanding the average metric lead from +6.78% to +10.80%
Knowledge Updating? No More Model Editing! Just Selective Contextual Reasoning
As real-world knowledge evolves, the information embedded within large language models (LLMs) can become outdated, inadequate, or erroneous. Model editing has emerged as a prominent approach for updating LLMs' knowledge with minimal computational costs and parameter changes. This approach typically identifies and adjusts specific model parameters associated with newly acquired knowledge. However, existing methods often underestimate the adverse effects that parameter modifications can have on broadly distributed knowledge. More critically, post-edit LLMs frequently struggle with multi-hop reasoning and continuous knowledge updates. Although various studies have discussed these shortcomings, there is a lack of comprehensive evaluation. In this paper, we provide an evaluation of ten model editing methods along four dimensions: reliability, generalization, locality, and portability. Results confirm that all ten popular model editing methods show significant shortcomings across multiple dimensions, suggesting model editing is less promising. We then propose a straightforward method called Selective Contextual Reasoning (SCR), for knowledge updating. SCR does not modify model parameters but harnesses LLM's inherent contextual reasoning capabilities utilizing the updated knowledge pieces. Under SCR, an LLM first assesses whether an incoming query falls within the scope of an external knowledge base. If it does, the relevant external knowledge texts are contextualized to enhance reasoning; otherwise, the query is answered directly. We evaluate SCR against the ten model editing methods on two counterfactual datasets with three backbone LLMs. Empirical results confirm the effectiveness and efficiency of contextual reasoning for knowledge updating.
SkCoder: A Sketch-based Approach for Automatic Code Generation
Recently, deep learning techniques have shown great success in automatic code generation. Inspired by the code reuse, some researchers propose copy-based approaches that can copy the content from similar code snippets to obtain better performance. Practically, human developers recognize the content in the similar code that is relevant to their needs, which can be viewed as a code sketch. The sketch is further edited to the desired code. However, existing copy-based approaches ignore the code sketches and tend to repeat the similar code without necessary modifications, which leads to generating wrong results. In this paper, we propose a sketch-based code generation approach named SkCoder to mimic developers' code reuse behavior. Given a natural language requirement, SkCoder retrieves a similar code snippet, extracts relevant parts as a code sketch, and edits the sketch into the desired code. Our motivations are that the extracted sketch provides a well-formed pattern for telling models "how to write". The post-editing further adds requirement-specific details to the sketch and outputs the complete code. We conduct experiments on two public datasets and a new dataset collected by this work. We compare our approach to 20 baselines using 5 widely used metrics. Experimental results show that (1) SkCoder can generate more correct programs, and outperforms the state-of-the-art - CodeT5-base by 30.30%, 35.39%, and 29.62% on three datasets. (2) Our approach is effective to multiple code generation models and improves them by up to 120.1% in Pass@1. (3) We investigate three plausible code sketches and discuss the importance of sketches. (4) We manually evaluate the generated code and prove the superiority of our SkCoder in three aspects.
Factual Error Correction for Abstractive Summaries Using Entity Retrieval
Despite the recent advancements in abstractive summarization systems leveraged from large-scale datasets and pre-trained language models, the factual correctness of the summary is still insufficient. One line of trials to mitigate this problem is to include a post-editing process that can detect and correct factual errors in the summary. In building such a post-editing system, it is strongly required that 1) the process has a high success rate and interpretability and 2) has a fast running time. Previous approaches focus on regeneration of the summary using the autoregressive models, which lack interpretability and require high computing resources. In this paper, we propose an efficient factual error correction system RFEC based on entities retrieval post-editing process. RFEC first retrieves the evidence sentences from the original document by comparing the sentences with the target summary. This approach greatly reduces the length of text for a system to analyze. Next, RFEC detects the entity-level errors in the summaries by considering the evidence sentences and substitutes the wrong entities with the accurate entities from the evidence sentences. Experimental results show that our proposed error correction system shows more competitive performance than baseline methods in correcting the factual errors with a much faster speed.
AutoArabic: A Three-Stage Framework for Localizing Video-Text Retrieval Benchmarks
Video-to-text and text-to-video retrieval are dominated by English benchmarks (e.g. DiDeMo, MSR-VTT) and recent multilingual corpora (e.g. RUDDER), yet Arabic remains underserved, lacking localized evaluation metrics. We introduce a three-stage framework, AutoArabic, utilizing state-of-the-art large language models (LLMs) to translate non-Arabic benchmarks into Modern Standard Arabic, reducing the manual revision required by nearly fourfold. The framework incorporates an error detection module that automatically flags potential translation errors with 97% accuracy. Applying the framework to DiDeMo, a video retrieval benchmark produces DiDeMo-AR, an Arabic variant with 40,144 fluent Arabic descriptions. An analysis of the translation errors is provided and organized into an insightful taxonomy to guide future Arabic localization efforts. We train a CLIP-style baseline with identical hyperparameters on the Arabic and English variants of the benchmark, finding a moderate performance gap (about 3 percentage points at Recall@1), indicating that Arabic localization preserves benchmark difficulty. We evaluate three post-editing budgets (zero/ flagged-only/ full) and find that performance improves monotonically with more post-editing, while the raw LLM output (zero-budget) remains usable. To ensure reproducibility to other languages, we made the code available at https://github.com/Tahaalshatiri/AutoArabic.
AraDiCE: Benchmarks for Dialectal and Cultural Capabilities in LLMs
Arabic, with its rich diversity of dialects, remains significantly underrepresented in Large Language Models, particularly in dialectal variations. We address this gap by introducing seven synthetic datasets in dialects alongside Modern Standard Arabic (MSA), created using Machine Translation (MT) combined with human post-editing. We present AraDiCE, a benchmark for Arabic Dialect and Cultural Evaluation. We evaluate LLMs on dialect comprehension and generation, focusing specifically on low-resource Arabic dialects. Additionally, we introduce the first-ever fine-grained benchmark designed to evaluate cultural awareness across the Gulf, Egypt, and Levant regions, providing a novel dimension to LLM evaluation. Our findings demonstrate that while Arabic-specific models like Jais and AceGPT outperform multilingual models on dialectal tasks, significant challenges persist in dialect identification, generation, and translation. This work contributes ~45K post-edited samples, a cultural benchmark, and highlights the importance of tailored training to improve LLM performance in capturing the nuances of diverse Arabic dialects and cultural contexts. We will release the dialectal translation models and benchmarks curated in this study.
XNLIeu: a dataset for cross-lingual NLI in Basque
XNLI is a popular Natural Language Inference (NLI) benchmark widely used to evaluate cross-lingual Natural Language Understanding (NLU) capabilities across languages. In this paper, we expand XNLI to include Basque, a low-resource language that can greatly benefit from transfer-learning approaches. The new dataset, dubbed XNLIeu, has been developed by first machine-translating the English XNLI corpus into Basque, followed by a manual post-edition step. We have conducted a series of experiments using mono- and multilingual LLMs to assess a) the effect of professional post-edition on the MT system; b) the best cross-lingual strategy for NLI in Basque; and c) whether the choice of the best cross-lingual strategy is influenced by the fact that the dataset is built by translation. The results show that post-edition is necessary and that the translate-train cross-lingual strategy obtains better results overall, although the gain is lower when tested in a dataset that has been built natively from scratch. Our code and datasets are publicly available under open licenses.
Re-Ex: Revising after Explanation Reduces the Factual Errors in LLM Responses
Mitigating hallucination issues is a key challenge that must be overcome to reliably deploy large language models (LLMs) in real-world scenarios. Recently, various methods have been proposed to detect and revise factual errors in LLM-generated texts, in order to reduce hallucination. In this paper, we propose Re-Ex, a method for post-editing LLM-generated responses. Re-Ex introduces a novel reasoning step dubbed as the factual error explanation step. Re-Ex revises the initial response of LLMs using 3-steps : first, external tools are used to retrieve the evidences of the factual errors in the initial LLM response; next, LLM is instructed to explain the problematic parts of the response based on the gathered evidence; finally, LLM revises the initial response using the explanations provided in the previous step. In addition to the explanation step, Re-Ex also incorporates new prompting techniques to reduce the token count and inference time required for the response revision process. Compared with existing methods including FacTool, CoVE, and RARR, Re-Ex provides better detection and revision performance with less inference time and fewer tokens in multiple benchmarks.
Unlearning Sensitive Information in Multimodal LLMs: Benchmark and Attack-Defense Evaluation
LLMs trained on massive datasets may inadvertently acquire sensitive information such as personal details and potentially harmful content. This risk is further heightened in multimodal LLMs as they integrate information from multiple modalities (image and text). Adversaries can exploit this knowledge through multimodal prompts to extract sensitive details. Evaluating how effectively MLLMs can forget such information (targeted unlearning) necessitates the creation of high-quality, well-annotated image-text pairs. While prior work on unlearning has focused on text, multimodal unlearning remains underexplored. To address this gap, we first introduce a multimodal unlearning benchmark, UnLOK-VQA (Unlearning Outside Knowledge VQA), as well as an attack-and-defense framework to evaluate methods for deleting specific multimodal knowledge from MLLMs. We extend a visual question-answering dataset using an automated pipeline that generates varying-proximity samples for testing generalization and specificity, followed by manual filtering for maintaining high quality. We then evaluate six defense objectives against seven attacks (four whitebox, three blackbox), including a novel whitebox method leveraging interpretability of hidden states. Our results show multimodal attacks outperform text- or image-only ones, and that the most effective defense removes answer information from internal model states. Additionally, larger models exhibit greater post-editing robustness, suggesting that scale enhances safety. UnLOK-VQA provides a rigorous benchmark for advancing unlearning in MLLMs.
X-RiSAWOZ: High-Quality End-to-End Multilingual Dialogue Datasets and Few-shot Agents
Task-oriented dialogue research has mainly focused on a few popular languages like English and Chinese, due to the high dataset creation cost for a new language. To reduce the cost, we apply manual editing to automatically translated data. We create a new multilingual benchmark, X-RiSAWOZ, by translating the Chinese RiSAWOZ to 4 languages: English, French, Hindi, Korean; and a code-mixed English-Hindi language. X-RiSAWOZ has more than 18,000 human-verified dialogue utterances for each language, and unlike most multilingual prior work, is an end-to-end dataset for building fully-functioning agents. The many difficulties we encountered in creating X-RiSAWOZ led us to develop a toolset to accelerate the post-editing of a new language dataset after translation. This toolset improves machine translation with a hybrid entity alignment technique that combines neural with dictionary-based methods, along with many automated and semi-automated validation checks. We establish strong baselines for X-RiSAWOZ by training dialogue agents in the zero- and few-shot settings where limited gold data is available in the target language. Our results suggest that our translation and post-editing methodology and toolset can be used to create new high-quality multilingual dialogue agents cost-effectively. Our dataset, code, and toolkit are released open-source.
Data Redaction from Conditional Generative Models
Deep generative models are known to produce undesirable samples such as harmful content. Traditional mitigation methods include re-training from scratch, filtering, or editing; however, these are either computationally expensive or can be circumvented by third parties. In this paper, we take a different approach and study how to post-edit an already-trained conditional generative model so that it redacts certain conditionals that will, with high probability, lead to undesirable content. This is done by distilling the conditioning network in the models, giving a solution that is effective, efficient, controllable, and universal for a class of deep generative models. We conduct experiments on redacting prompts in text-to-image models and redacting voices in text-to-speech models. Our method is computationally light, leads to better redaction quality and robustness than baseline methods while still retaining high generation quality.
The Consistency Critic: Correcting Inconsistencies in Generated Images via Reference-Guided Attentive Alignment
Previous works have explored various customized generation tasks given a reference image, but they still face limitations in generating consistent fine-grained details. In this paper, our aim is to solve the inconsistency problem of generated images by applying a reference-guided post-editing approach and present our ImageCritic. We first construct a dataset of reference-degraded-target triplets obtained via VLM-based selection and explicit degradation, which effectively simulates the common inaccuracies or inconsistencies observed in existing generation models. Furthermore, building on a thorough examination of the model's attention mechanisms and intrinsic representations, we accordingly devise an attention alignment loss and a detail encoder to precisely rectify inconsistencies. ImageCritic can be integrated into an agent framework to automatically detect inconsistencies and correct them with multi-round and local editing in complex scenarios. Extensive experiments demonstrate that ImageCritic can effectively resolve detail-related issues in various customized generation scenarios, providing significant improvements over existing methods.
OmniRefiner: Reinforcement-Guided Local Diffusion Refinement
Reference-guided image generation has progressed rapidly, yet current diffusion models still struggle to preserve fine-grained visual details when refining a generated image using a reference. This limitation arises because VAE-based latent compression inherently discards subtle texture information, causing identity- and attribute-specific cues to vanish. Moreover, post-editing approaches that amplify local details based on existing methods often produce results inconsistent with the original image in terms of lighting, texture, or shape. To address this, we introduce , a detail-aware refinement framework that performs two consecutive stages of reference-driven correction to enhance pixel-level consistency. We first adapt a single-image diffusion editor by fine-tuning it to jointly ingest the draft image and the reference image, enabling globally coherent refinement while maintaining structural fidelity. We then apply reinforcement learning to further strengthen localized editing capability, explicitly optimizing for detail accuracy and semantic consistency. Extensive experiments demonstrate that significantly improves reference alignment and fine-grained detail preservation, producing faithful and visually coherent edits that surpass both open-source and commercial models on challenging reference-guided restoration benchmarks.
Test-Time Scaling of Reasoning Models for Machine Translation
Test-time scaling (TTS) has enhanced the performance of Reasoning Models (RMs) on various tasks such as math and coding, yet its efficacy in machine translation (MT) remains underexplored. This paper investigates whether increased inference-time computation improves translation quality. We evaluate 12 RMs across a diverse suite of MT benchmarks spanning multiple domains, examining three scenarios: direct translation, forced-reasoning extrapolation, and post-editing. Our findings show that for general-purpose RMs, TTS provides limited and inconsistent benefits for direct translation, with performance quickly plateauing. However, the effectiveness of TTS is unlocked by domain-specific fine-tuning, which aligns a model's reasoning process with task requirements, leading to consistent improvements up to an optimal, self-determined reasoning depth. We also find that forcing a model to reason beyond its natural stopping point consistently degrades translation quality. In contrast, TTS proves highly effective in a post-editing context, reliably turning self-correction into a beneficial process. These results indicate that the value of inference-time computation in MT lies not in enhancing single-pass translation with general models, but in targeted applications like multi-step, self-correction workflows and in conjunction with task-specialized models.
Optimizing Estonian TV Subtitles with Semi-supervised Learning and LLMs
This paper presents an approach for generating high-quality, same-language subtitles for Estonian TV content. We fine-tune the Whisper model on human-generated Estonian subtitles and enhance it with iterative pseudo-labeling and large language model (LLM) based post-editing. Our experiments demonstrate notable subtitle quality improvement through pseudo-labeling with an unlabeled dataset. We find that applying LLM-based editing at test time enhances subtitle accuracy, while its use during training does not yield further gains. This approach holds promise for creating subtitle quality close to human standard and could be extended to real-time applications.
Expanding FLORES+ Benchmark for more Low-Resource Settings: Portuguese-Emakhuwa Machine Translation Evaluation
As part of the Open Language Data Initiative shared tasks, we have expanded the FLORES+ evaluation set to include Emakhuwa, a low-resource language widely spoken in Mozambique. We translated the dev and devtest sets from Portuguese into Emakhuwa, and we detail the translation process and quality assurance measures used. Our methodology involved various quality checks, including post-editing and adequacy assessments. The resulting datasets consist of multiple reference sentences for each source. We present baseline results from training a Neural Machine Translation system and fine-tuning existing multilingual translation models. Our findings suggest that spelling inconsistencies remain a challenge in Emakhuwa. Additionally, the baseline models underperformed on this evaluation set, underscoring the necessity for further research to enhance machine translation quality for Emakhuwa. The data is publicly available at https://huggingface.co/datasets/LIACC/Emakhuwa-FLORES.
Basque and Spanish Counter Narrative Generation: Data Creation and Evaluation
Counter Narratives (CNs) are non-negative textual responses to Hate Speech (HS) aiming at defusing online hatred and mitigating its spreading across media. Despite the recent increase in HS content posted online, research on automatic CN generation has been relatively scarce and predominantly focused on English. In this paper, we present CONAN-EUS, a new Basque and Spanish dataset for CN generation developed by means of Machine Translation (MT) and professional post-edition. Being a parallel corpus, also with respect to the original English CONAN, it allows to perform novel research on multilingual and crosslingual automatic generation of CNs. Our experiments on CN generation with mT5, a multilingual encoder-decoder model, show that generation greatly benefits from training on post-edited data, as opposed to relying on silver MT data only. These results are confirmed by their correlation with a qualitative manual evaluation, demonstrating that manually revised training data remains crucial for the quality of the generated CNs. Furthermore, multilingual data augmentation improves results over monolingual settings for structurally similar languages such as English and Spanish, while being detrimental for Basque, a language isolate. Similar findings occur in zero-shot crosslingual evaluations, where model transfer (fine-tuning in English and generating in a different target language) outperforms fine-tuning mT5 on machine translated data for Spanish but not for Basque. This provides an interesting insight into the asymmetry in the multilinguality of generative models, a challenging topic which is still open to research.
Rapidly Developing High-quality Instruction Data and Evaluation Benchmark for Large Language Models with Minimal Human Effort: A Case Study on Japanese
The creation of instruction data and evaluation benchmarks for serving Large language models often involves enormous human annotation. This issue becomes particularly pronounced when rapidly developing such resources for a non-English language like Japanese. Instead of following the popular practice of directly translating existing English resources into Japanese (e.g., Japanese-Alpaca), we propose an efficient self-instruct method based on GPT-4. We first translate a small amount of English instructions into Japanese and post-edit them to obtain native-level quality. GPT-4 then utilizes them as demonstrations to automatically generate Japanese instruction data. We also construct an evaluation benchmark containing 80 questions across 8 categories, using GPT-4 to automatically assess the response quality of LLMs without human references. The empirical results suggest that the models fine-tuned on our GPT-4 self-instruct data significantly outperformed the Japanese-Alpaca across all three base pre-trained models. Our GPT-4 self-instruct data allowed the LLaMA 13B model to defeat GPT-3.5 (Davinci-003) with a 54.37\% win-rate. The human evaluation exhibits the consistency between GPT-4's assessments and human preference. Our high-quality instruction data and evaluation benchmark have been released here.
Domain Terminology Integration into Machine Translation: Leveraging Large Language Models
This paper discusses the methods that we used for our submissions to the WMT 2023 Terminology Shared Task for German-to-English (DE-EN), English-to-Czech (EN-CS), and Chinese-to-English (ZH-EN) language pairs. The task aims to advance machine translation (MT) by challenging participants to develop systems that accurately translate technical terms, ultimately enhancing communication and understanding in specialised domains. To this end, we conduct experiments that utilise large language models (LLMs) for two purposes: generating synthetic bilingual terminology-based data, and post-editing translations generated by an MT model through incorporating pre-approved terms. Our system employs a four-step process: (i) using an LLM to generate bilingual synthetic data based on the provided terminology, (ii) fine-tuning a generic encoder-decoder MT model, with a mix of the terminology-based synthetic data generated in the first step and a randomly sampled portion of the original generic training data, (iii) generating translations with the fine-tuned MT model, and (iv) finally, leveraging an LLM for terminology-constrained automatic post-editing of the translations that do not include the required terms. The results demonstrate the effectiveness of our proposed approach in improving the integration of pre-approved terms into translations. The number of terms incorporated into the translations of the blind dataset increases from an average of 36.67% with the generic model to an average of 72.88% by the end of the process. In other words, successful utilisation of terms nearly doubles across the three language pairs.
Modular Neural Image Signal Processing
This paper presents a modular neural image signal processing (ISP) framework that processes raw inputs and renders high-quality display-referred images. Unlike prior neural ISP designs, our method introduces a high degree of modularity, providing full control over multiple intermediate stages of the rendering process.~This modular design not only achieves high rendering accuracy but also improves scalability, debuggability, generalization to unseen cameras, and flexibility to match different user-preference styles. To demonstrate the advantages of this design, we built a user-interactive photo-editing tool that leverages our neural ISP to support diverse editing operations and picture styles. The tool is carefully engineered to take advantage of the high-quality rendering of our neural ISP and to enable unlimited post-editable re-rendering. Our method is a fully learning-based framework with variants of different capacities, all of moderate size (ranging from ~0.5 M to ~3.9 M parameters for the entire pipeline), and consistently delivers competitive qualitative and quantitative results across multiple test sets. Watch the supplemental video at: https://youtu.be/ByhQjQSjxVM
What the Harm? Quantifying the Tangible Impact of Gender Bias in Machine Translation with a Human-centered Study
Gender bias in machine translation (MT) is recognized as an issue that can harm people and society. And yet, advancements in the field rarely involve people, the final MT users, or inform how they might be impacted by biased technologies. Current evaluations are often restricted to automatic methods, which offer an opaque estimate of what the downstream impact of gender disparities might be. We conduct an extensive human-centered study to examine if and to what extent bias in MT brings harms with tangible costs, such as quality of service gaps across women and men. To this aim, we collect behavioral data from 90 participants, who post-edited MT outputs to ensure correct gender translation. Across multiple datasets, languages, and types of users, our study shows that feminine post-editing demands significantly more technical and temporal effort, also corresponding to higher financial costs. Existing bias measurements, however, fail to reflect the found disparities. Our findings advocate for human-centered approaches that can inform the societal impact of bias.
Learning to Highlight Audio by Watching Movies
Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal viewpoint selection or post-editing, has been central to media production, its natural counterpart, audio, has not undergone equivalent advancements. This often results in a disconnect between visual and acoustic saliency. To bridge this gap, we introduce a novel task: visually-guided acoustic highlighting, which aims to transform audio to deliver appropriate highlighting effects guided by the accompanying video, ultimately creating a more harmonious audio-visual experience. We propose a flexible, transformer-based multimodal framework to solve this task. To train our model, we also introduce a new dataset -- the muddy mix dataset, leveraging the meticulous audio and video crafting found in movies, which provides a form of free supervision. We develop a pseudo-data generation process to simulate poorly mixed audio, mimicking real-world scenarios through a three-step process -- separation, adjustment, and remixing. Our approach consistently outperforms several baselines in both quantitative and subjective evaluation. We also systematically study the impact of different types of contextual guidance and difficulty levels of the dataset. Our project page is here: https://wikichao.github.io/VisAH/.
CrisiText: A dataset of warning messages for LLM training in emergency communication
Effectively identifying threats and mitigating their potential damage during crisis situations, such as natural disasters or violent attacks, is paramount for safeguarding endangered individuals. To tackle these challenges, AI has been used in assisting humans in emergency situations. Still, the use of NLP techniques remains limited and mostly focuses on classification tasks. The significant potential of timely warning message generation using NLG architectures, however, has been largely overlooked. In this paper we present CrisiText, the first large-scale dataset for the generation of warning messages across 13 different types of crisis scenarios. The dataset contains more than 400,000 warning messages (spanning almost 18,000 crisis situations) aimed at assisting civilians during and after such events. To generate the dataset, we started from existing crisis descriptions and created chains of events related to the scenarios. Each event was then paired with a warning message. The generations follow experts' written guidelines to ensure correct terminology and factuality of their suggestions. Additionally, each message is accompanied by three suboptimal warning types to allow for the study of different NLG approaches. To this end, we conducted a series of experiments comparing supervised fine-tuning setups with preference alignment, zero-shot, and few-shot approaches. We further assessed model performance in out-of-distribution scenarios and evaluated the effectiveness of an automatic post-editor.
Chain of Natural Language Inference for Reducing Large Language Model Ungrounded Hallucinations
Large language models (LLMs) can generate fluent natural language texts when given relevant documents as background context. This ability has attracted considerable interest in developing industry applications of LLMs. However, LLMs are prone to generate hallucinations that are not supported by the provided sources. In this paper, we propose a hierarchical framework to detect and mitigate such ungrounded hallucination. Our framework uses Chain of Natural Language Inference (CoNLI) for hallucination detection and hallucination reduction via post-editing. Our approach achieves state-of-the-art performance on hallucination detection and enhances text quality through rewrite, using LLMs without any fine-tuning or domain-specific prompt engineering. We show that this simple plug-and-play framework can serve as an effective choice for hallucination detection and reduction, achieving competitive performance across various contexts.
Congolese Swahili Machine Translation for Humanitarian Response
In this paper we describe our efforts to make a bidirectional Congolese Swahili (SWC) to French (FRA) neural machine translation system with the motivation of improving humanitarian translation workflows. For training, we created a 25,302-sentence general domain parallel corpus and combined it with publicly available data. Experimenting with low-resource methodologies like cross-dialect transfer and semi-supervised learning, we recorded improvements of up to 2.4 and 3.5 BLEU points in the SWC-FRA and FRA-SWC directions, respectively. We performed human evaluations to assess the usability of our models in a COVID-domain chatbot that operates in the Democratic Republic of Congo (DRC). Direct assessment in the SWC-FRA direction demonstrated an average quality ranking of 6.3 out of 10 with 75% of the target strings conveying the main message of the source text. For the FRA-SWC direction, our preliminary tests on post-editing assessment showed its potential usefulness for machine-assisted translation. We make our models, datasets containing up to 1 million sentences, our development pipeline, and a translator web-app available for public use.
Attention Strategies for Multi-Source Sequence-to-Sequence Learning
Modeling attention in neural multi-source sequence-to-sequence learning remains a relatively unexplored area, despite its usefulness in tasks that incorporate multiple source languages or modalities. We propose two novel approaches to combine the outputs of attention mechanisms over each source sequence, flat and hierarchical. We compare the proposed methods with existing techniques and present results of systematic evaluation of those methods on the WMT16 Multimodal Translation and Automatic Post-editing tasks. We show that the proposed methods achieve competitive results on both tasks.
Unsupervised Word-level Quality Estimation for Machine Translation Through the Lens of Annotators (Dis)agreement
Word-level quality estimation (WQE) aims to automatically identify fine-grained error spans in machine-translated outputs and has found many uses, including assisting translators during post-editing. Modern WQE techniques are often expensive, involving prompting of large language models or ad-hoc training on large amounts of human-labeled data. In this work, we investigate efficient alternatives exploiting recent advances in language model interpretability and uncertainty quantification to identify translation errors from the inner workings of translation models. In our evaluation spanning 14 metrics across 12 translation directions, we quantify the impact of human label variation on metric performance by using multiple sets of human labels. Our results highlight the untapped potential of unsupervised metrics, the shortcomings of supervised methods when faced with label uncertainty, and the brittleness of single-annotator evaluation practices.
BhashaVerse : Translation Ecosystem for Indian Subcontinent Languages
This paper focuses on developing translation models and related applications for 36 Indian languages, including Assamese, Awadhi, Bengali, Bhojpuri, Braj, Bodo, Dogri, English, Konkani, Gondi, Gujarati, Hindi, Hinglish, Ho, Kannada, Kangri, Kashmiri (Arabic and Devanagari), Khasi, Mizo, Magahi, Maithili, Malayalam, Marathi, Manipuri (Bengali and Meitei), Nepali, Oriya, Punjabi, Sanskrit, Santali, Sinhala, Sindhi (Arabic and Devanagari), Tamil, Tulu, Telugu, and Urdu. Achieving this requires parallel and other types of corpora for all 36 * 36 language pairs, addressing challenges like script variations, phonetic differences, and syntactic diversity. For instance, languages like Kashmiri and Sindhi, which use multiple scripts, demand script normalization for alignment, while low-resource languages such as Khasi and Santali require synthetic data augmentation to ensure sufficient coverage and quality. To address these challenges, this work proposes strategies for corpus creation by leveraging existing resources, developing parallel datasets, generating domain-specific corpora, and utilizing synthetic data techniques. Additionally, it evaluates machine translation across various dimensions, including standard and discourse-level translation, domain-specific translation, reference-based and reference-free evaluation, error analysis, and automatic post-editing. By integrating these elements, the study establishes a comprehensive framework to improve machine translation quality and enable better cross-lingual communication in India's linguistically diverse ecosystem.
Building Bridges: A Dataset for Evaluating Gender-Fair Machine Translation into German
The translation of gender-neutral person-referring terms (e.g., the students) is often non-trivial. Translating from English into German poses an interesting case -- in German, person-referring nouns are usually gender-specific, and if the gender of the referent(s) is unknown or diverse, the generic masculine (die Studenten (m.)) is commonly used. This solution, however, reduces the visibility of other genders, such as women and non-binary people. To counteract gender discrimination, a societal movement towards using gender-fair language exists (e.g., by adopting neosystems). However, gender-fair German is currently barely supported in machine translation (MT), requiring post-editing or manual translations. We address this research gap by studying gender-fair language in English-to-German MT. Concretely, we enrich a community-created gender-fair language dictionary and sample multi-sentence test instances from encyclopedic text and parliamentary speeches. Using these novel resources, we conduct the first benchmark study involving two commercial systems and six neural MT models for translating words in isolation and natural contexts across two domains. Our findings show that most systems produce mainly masculine forms and rarely gender-neutral variants, highlighting the need for future research. We release code and data at https://github.com/g8a9/building-bridges-gender-fair-german-mt.
Iterative Translation Refinement with Large Language Models
Large language models have shown surprising performances in understanding instructions and performing natural language tasks. In this paper, we propose iterative translation refinement to leverage the power of large language models for more natural translation and post-editing. We show that by simply involving a large language model in an iterative process, the output quality improves beyond mere translation. Extensive test scenarios with GPT-3.5 reveal that although iterations reduce string-based metric scores, neural metrics indicate comparable if not improved translation quality. Further, human evaluations demonstrate that our method effectively reduces translationese compared to initial GPT translations and even human references, especially for into-English directions. Ablation studies underscore the importance of anchoring the refinement process to the source input and a reasonable initial translation.
DART: Open-Domain Structured Data Record to Text Generation
We present DART, an open domain structured DAta Record to Text generation dataset with over 82k instances (DARTs). Data-to-Text annotations can be a costly process, especially when dealing with tables which are the major source of structured data and contain nontrivial structures. To this end, we propose a procedure of extracting semantic triples from tables that encodes their structures by exploiting the semantic dependencies among table headers and the table title. Our dataset construction framework effectively merged heterogeneous sources from open domain semantic parsing and dialogue-act-based meaning representation tasks by utilizing techniques such as: tree ontology annotation, question-answer pair to declarative sentence conversion, and predicate unification, all with minimum post-editing. We present systematic evaluation on DART as well as new state-of-the-art results on WebNLG 2017 to show that DART (1) poses new challenges to existing data-to-text datasets and (2) facilitates out-of-domain generalization. Our data and code can be found at https://github.com/Yale-LILY/dart.
LiNeS: Post-training Layer Scaling Prevents Forgetting and Enhances Model Merging
Fine-tuning pre-trained models has become the standard approach to endow them with specialized knowledge, but it poses fundamental challenges. In particular, (i) fine-tuning often leads to catastrophic forgetting, where improvements on a target domain degrade generalization on other tasks, and (ii) merging fine-tuned checkpoints from disparate tasks can lead to significant performance loss. To address these challenges, we introduce LiNeS, Layer-increasing Network Scaling, a post-training editing technique designed to preserve pre-trained generalization while enhancing fine-tuned task performance. LiNeS scales parameter updates linearly based on their layer depth within the network, maintaining shallow layers close to their pre-trained values to preserve general features while allowing deeper layers to retain task-specific representations. In multi-task model merging scenarios, layer-wise scaling of merged parameters reduces negative task interference. LiNeS demonstrates significant improvements in both single-task and multi-task settings across various benchmarks in vision and natural language processing. It mitigates forgetting, enhances out-of-distribution generalization, integrates seamlessly with existing multi-task model merging baselines improving their performance across benchmarks and model sizes, and can boost generalization when merging LLM policies aligned with different rewards via RLHF. Our method is simple to implement, computationally efficient and complementary to many existing techniques. Our source code is available at https://github.com/wang-kee/LiNeS
Seed-Music: A Unified Framework for High Quality and Controlled Music Generation
We introduce Seed-Music, a suite of music generation systems capable of producing high-quality music with fine-grained style control. Our unified framework leverages both auto-regressive language modeling and diffusion approaches to support two key music creation workflows: controlled music generation and post-production editing. For controlled music generation, our system enables vocal music generation with performance controls from multi-modal inputs, including style descriptions, audio references, musical scores, and voice prompts. For post-production editing, it offers interactive tools for editing lyrics and vocal melodies directly in the generated audio. We encourage readers to listen to demo audio examples at https://team.doubao.com/seed-music .
Reverse Engineering Human Preferences with Reinforcement Learning
The capabilities of Large Language Models (LLMs) are routinely evaluated by other LLMs trained to predict human preferences. This framework--known as LLM-as-a-judge--is highly scalable and relatively low cost. However, it is also vulnerable to malicious exploitation, as LLM responses can be tuned to overfit the preferences of the judge. Previous work shows that the answers generated by a candidate-LLM can be edited post hoc to maximise the score assigned to them by a judge-LLM. In this study, we adopt a different approach and use the signal provided by judge-LLMs as a reward to adversarially tune models that generate text preambles designed to boost downstream performance. We find that frozen LLMs pipelined with these models attain higher LLM-evaluation scores than existing frameworks. Crucially, unlike other frameworks which intervene directly on the model's response, our method is virtually undetectable. We also demonstrate that the effectiveness of the tuned preamble generator transfers when the candidate-LLM and the judge-LLM are replaced with models that are not used during training. These findings raise important questions about the design of more reliable LLM-as-a-judge evaluation settings. They also demonstrate that human preferences can be reverse engineered effectively, by pipelining LLMs to optimise upstream preambles via reinforcement learning--an approach that could find future applications in diverse tasks and domains beyond adversarial attacks.
PostCam: Camera-Controllable Novel-View Video Generation with Query-Shared Cross-Attention
We propose PostCam, a framework for novel-view video generation that enables post-capture editing of camera trajectories in dynamic scenes. We find that existing video recapture methods suffer from suboptimal camera motion injection strategies; such suboptimal designs not only limit camera control precision but also result in generated videos that fail to preserve fine visual details from the source video. To achieve more accurate and flexible motion manipulation, PostCam introduces a query-shared cross-attention module. It integrates two distinct forms of control signals: the 6-DoF camera poses and the 2D rendered video frames. By fusing them into a unified representation within a shared feature space, our model can extract underlying motion cues, which enhances both control precision and generation quality. Furthermore, we adopt a two-stage training strategy: the model first learns coarse camera control from pose inputs, and then incorporates visual information to refine motion accuracy and enhance visual fidelity. Experiments on both real-world and synthetic datasets demonstrate that PostCam outperforms state-of-the-art methods by over 20% in camera control precision and view consistency, while achieving the highest video generation quality. Our project webpage is publicly available at: https://cccqaq.github.io/PostCam.github.io/
POME: Post Optimization Model Edit via Muon-style Projection
We introduce Post-Optimization Model Edit (POME), a new algorithm that enhances the performance of fine-tuned large language models using only their pretrained and fine-tuned checkpoints, without requiring extra data or further optimization. The core idea is to apply a muon-style projection to ΔW, the difference between the fine-tuned and pretrained weights. This projection uses truncated singular value decomposition (SVD) to equalize the influence of dominant update directions and prune small singular values, which often represent noise. As a simple post-processing step, POME is completely decoupled from the training pipeline. It requires zero modifications and imposes no overhead, making it universally compatible with any optimizer or distributed framework. POME delivers consistent gains, boosting average performance by +2.5\% on GSM8K and +1.0\% on code generation. Its broad applicability -- from 7B foundation models to 72B RLHF-instructed models -- establishes it as a practical, zero-cost enhancement for any fine-tuning pipeline. Code is available at https://github.com/NUS-HPC-AI-Lab/POME.
LoVA: Long-form Video-to-Audio Generation
Video-to-audio (V2A) generation is important for video editing and post-processing, enabling the creation of semantics-aligned audio for silent video. However, most existing methods focus on generating short-form audio for short video segment (less than 10 seconds), while giving little attention to the scenario of long-form video inputs. For current UNet-based diffusion V2A models, an inevitable problem when handling long-form audio generation is the inconsistencies within the final concatenated audio. In this paper, we first highlight the importance of long-form V2A problem. Besides, we propose LoVA, a novel model for Long-form Video-to-Audio generation. Based on the Diffusion Transformer (DiT) architecture, LoVA proves to be more effective at generating long-form audio compared to existing autoregressive models and UNet-based diffusion models. Extensive objective and subjective experiments demonstrate that LoVA achieves comparable performance on 10-second V2A benchmark and outperforms all other baselines on a benchmark with long-form video input.
Visual Features for Context-Aware Speech Recognition
Automatic transcriptions of consumer-generated multi-media content such as "Youtube" videos still exhibit high word error rates. Such data typically occupies a very broad domain, has been recorded in challenging conditions, with cheap hardware and a focus on the visual modality, and may have been post-processed or edited. In this paper, we extend our earlier work on adapting the acoustic model of a DNN-based speech recognition system to an RNN language model and show how both can be adapted to the objects and scenes that can be automatically detected in the video. We are working on a corpus of "how-to" videos from the web, and the idea is that an object that can be seen ("car"), or a scene that is being detected ("kitchen") can be used to condition both models on the "context" of the recording, thereby reducing perplexity and improving transcription. We achieve good improvements in both cases and compare and analyze the respective reductions in word error rate. We expect that our results can be used for any type of speech processing in which "context" information is available, for example in robotics, man-machine interaction, or when indexing large audio-visual archives, and should ultimately help to bring together the "video-to-text" and "speech-to-text" communities.
REPAIR: Robust Editing via Progressive Adaptive Intervention and Reintegration
Post-training for large language models (LLMs) is constrained by the high cost of acquiring new knowledge or correcting errors and by the unintended side effects that frequently arise from retraining. To address these issues, we introduce REPAIR (Robust Editing via Progressive Adaptive Intervention and Reintegration), a lifelong editing framework designed to support precise and low-cost model updates while preserving non-target knowledge. REPAIR mitigates the instability and conflicts of large-scale sequential edits through a closed-loop feedback mechanism coupled with dynamic memory management. Furthermore, by incorporating frequent knowledge fusion and enforcing strong locality guards, REPAIR effectively addresses the shortcomings of traditional distribution-agnostic approaches that often overlook unintended ripple effects. Our experiments demonstrate that REPAIR boosts editing accuracy by 10%-30% across multiple model families and significantly reduces knowledge forgetting. This work introduces a robust framework for developing reliable, scalable, and continually evolving LLMs.
Self-Edit: Fault-Aware Code Editor for Code Generation
Large language models (LLMs) have demonstrated an impressive ability to generate codes on competitive programming tasks. However, with limited sample numbers, LLMs still suffer from poor accuracy. Inspired by the process of human programming, we propose a generate-and-edit approach named Self-Edit that utilizes execution results of the generated code from LLMs to improve the code quality on the competitive programming task. We execute the generated code on the example test case provided in the question and wrap execution results into a supplementary comment. Utilizing this comment as guidance, our fault-aware code editor is employed to correct errors in the generated code. We perform extensive evaluations across two competitive programming datasets with nine different LLMs. Compared to directly generating from LLMs, our approach can improve the average of pass@1 by 89\% on APPS-dev, 31\% on APPS-test, and 48\% on HumanEval over nine popular code generation LLMs with parameter sizes ranging from 110M to 175B. Compared to other post-processing methods, our method demonstrates superior accuracy and efficiency.
Knowledge Editing on Black-box Large Language Models
Knowledge editing (KE) aims to efficiently and precisely modify the behavior of large language models (LLMs) to update specific knowledge without negatively influencing other knowledge. Current research primarily focuses on white-box LLMs editing, overlooking an important scenario: black-box LLMs editing, where LLMs are accessed through interfaces and only textual output is available. To address the limitations of existing evaluations that are not inapplicable to black-box LLM editing and lack comprehensiveness, we propose a multi-perspective evaluation framework, incorporating the assessment of style retention for the first time. To tackle privacy leaks of editing data and style over-editing in current methods, we introduce a novel postEdit framework, resolving privacy concerns through downstream post-processing and maintaining textual style consistency via fine-grained editing to original responses. Experiments and analysis on two benchmarks demonstrate that postEdit outperforms all baselines and achieves strong generalization, especially with huge improvements on style retention (average +20.82%uparrow).
Uniworld-V2: Reinforce Image Editing with Diffusion Negative-aware Finetuning and MLLM Implicit Feedback
Instruction-based image editing has achieved remarkable progress; however, models solely trained via supervised fine-tuning often overfit to annotated patterns, hindering their ability to explore and generalize beyond training distributions. To this end, we introduce Edit-R1, a novel post-training framework for instruction-based image editing based on policy optimization. Specifically, we utilize Diffusion Negative-aware Finetuning (DiffusionNFT), a likelihood-free policy optimization method consistent with the flow matching forward process, thereby enabling the use of higher-order samplers and more efficient training. Another key challenge here is the absence of a universal reward model, resulting from the diverse nature of editing instructions and tasks. To bridge this gap, we employ a Multimodal Large Language Model (MLLM) as a unified, training-free reward model, leveraging its output logits to provide fine-grained feedback. Furthermore, we carefully design a low-variance group filtering mechanism to reduce MLLM scoring noise and stabilize optimization. UniWorld-V2, trained with this framework, achieves state-of-the-art results on the ImgEdit and GEdit-Bench benchmarks, scoring 4.49 and 7.83, respectively. Crucially, our framework is model-agnostic, delivering substantial performance gains when applied to diverse base models like Qwen-Image-Edit and FLUX-Kontext, demonstrating its wide applicability. Code and models are publicly available at https://github.com/PKU-YuanGroup/UniWorld-V2.
A Comprehensive Study of Knowledge Editing for Large Language Models
Large Language Models (LLMs) have shown extraordinary capabilities in understanding and generating text that closely mirrors human communication. However, a primary limitation lies in the significant computational demands during training, arising from their extensive parameterization. This challenge is further intensified by the dynamic nature of the world, necessitating frequent updates to LLMs to correct outdated information or integrate new knowledge, thereby ensuring their continued relevance. Note that many applications demand continual model adjustments post-training to address deficiencies or undesirable behaviors. There is an increasing interest in efficient, lightweight methods for on-the-fly model modifications. To this end, recent years have seen a burgeoning in the techniques of knowledge editing for LLMs, which aim to efficiently modify LLMs' behaviors within specific domains while preserving overall performance across various inputs. In this paper, we first define the knowledge editing problem and then provide a comprehensive review of cutting-edge approaches. Drawing inspiration from educational and cognitive research theories, we propose a unified categorization criterion that classifies knowledge editing methods into three groups: resorting to external knowledge, merging knowledge into the model, and editing intrinsic knowledge. Furthermore, we introduce a new benchmark, KnowEdit, for a comprehensive empirical evaluation of representative knowledge editing approaches. Additionally, we provide an in-depth analysis of knowledge location, which can provide a deeper understanding of the knowledge structures inherent within LLMs. Finally, we discuss several potential applications of knowledge editing, outlining its broad and impactful implications.
Potential and Challenges of Model Editing for Social Debiasing
Large language models (LLMs) trained on vast corpora suffer from inevitable stereotype biases. Mitigating these biases with fine-tuning could be both costly and data-hungry. Model editing methods, which focus on modifying LLMs in a post-hoc manner, are of great potential to address debiasing. However, it lacks a comprehensive study that facilitates both internal and external model editing methods, supports various bias types, as well as understands the pros and cons of applying editing methods to stereotypical debiasing. To mitigate this gap, we carefully formulate social debiasing into an editing problem and benchmark seven existing model editing algorithms on stereotypical debiasing, i.e., debias editing. Our findings in three scenarios reveal both the potential and challenges of debias editing: (1) Existing model editing methods can effectively preserve knowledge and mitigate biases, while the generalization of debias effect from edited sentences to semantically equivalent sentences is limited.(2) Sequential editing highlights the robustness of SERAC (Mitchell et al. 2022b), while internal editing methods degenerate with the number of edits. (3) Model editing algorithms achieve generalization towards unseen biases both within the same type and from different types. In light of these findings, we further propose two simple but effective methods to improve debias editing, and experimentally show the effectiveness of the proposed methods.
EditReward: A Human-Aligned Reward Model for Instruction-Guided Image Editing
Recently, we have witnessed great progress in image editing with natural language instructions. Several closed-source models like GPT-Image-1, Seedream, and Google-Nano-Banana have shown highly promising progress. However, the open-source models are still lagging. The main bottleneck is the lack of a reliable reward model to scale up high-quality synthetic training data. To address this critical bottleneck, we built \mname, trained with our new large-scale human preference dataset, meticulously annotated by trained experts following a rigorous protocol containing over 200K preference pairs. \mname demonstrates superior alignment with human preferences in instruction-guided image editing tasks. Experiments show that \mname achieves state-of-the-art human correlation on established benchmarks such as GenAI-Bench, AURORA-Bench, ImagenHub, and our new \benchname, outperforming a wide range of VLM-as-judge models. Furthermore, we use \mname to select a high-quality subset from the existing noisy ShareGPT-4o-Image dataset. We train Step1X-Edit on the selected subset, which shows significant improvement over training on the full set. This demonstrates \mname's ability to serve as a reward model to scale up high-quality training data for image editing. Furthermore, its strong alignment suggests potential for advanced applications like reinforcement learning-based post-training and test-time scaling of image editing models. \mname with its training dataset will be released to help the community build more high-quality image editing training datasets.
HQ-Edit: A High-Quality Dataset for Instruction-based Image Editing
This study introduces HQ-Edit, a high-quality instruction-based image editing dataset with around 200,000 edits. Unlike prior approaches relying on attribute guidance or human feedback on building datasets, we devise a scalable data collection pipeline leveraging advanced foundation models, namely GPT-4V and DALL-E 3. To ensure its high quality, diverse examples are first collected online, expanded, and then used to create high-quality diptychs featuring input and output images with detailed text prompts, followed by precise alignment ensured through post-processing. In addition, we propose two evaluation metrics, Alignment and Coherence, to quantitatively assess the quality of image edit pairs using GPT-4V. HQ-Edits high-resolution images, rich in detail and accompanied by comprehensive editing prompts, substantially enhance the capabilities of existing image editing models. For example, an HQ-Edit finetuned InstructPix2Pix can attain state-of-the-art image editing performance, even surpassing those models fine-tuned with human-annotated data. The project page is https://thefllood.github.io/HQEdit_web.
ACE++: Instruction-Based Image Creation and Editing via Context-Aware Content Filling
We report ACE++, an instruction-based diffusion framework that tackles various image generation and editing tasks. Inspired by the input format for the inpainting task proposed by FLUX.1-Fill-dev, we improve the Long-context Condition Unit (LCU) introduced in ACE and extend this input paradigm to any editing and generation tasks. To take full advantage of image generative priors, we develop a two-stage training scheme to minimize the efforts of finetuning powerful text-to-image diffusion models like FLUX.1-dev. In the first stage, we pre-train the model using task data with the 0-ref tasks from the text-to-image model. There are many models in the community based on the post-training of text-to-image foundational models that meet this training paradigm of the first stage. For example, FLUX.1-Fill-dev deals primarily with painting tasks and can be used as an initialization to accelerate the training process. In the second stage, we finetune the above model to support the general instructions using all tasks defined in ACE. To promote the widespread application of ACE++ in different scenarios, we provide a comprehensive set of models that cover both full finetuning and lightweight finetuning, while considering general applicability and applicability in vertical scenarios. The qualitative analysis showcases the superiority of ACE++ in terms of generating image quality and prompt following ability.
MotionEdit: Benchmarking and Learning Motion-Centric Image Editing
We introduce MotionEdit, a novel dataset for motion-centric image editing-the task of modifying subject actions and interactions while preserving identity, structure, and physical plausibility. Unlike existing image editing datasets that focus on static appearance changes or contain only sparse, low-quality motion edits, MotionEdit provides high-fidelity image pairs depicting realistic motion transformations extracted and verified from continuous videos. This new task is not only scientifically challenging but also practically significant, powering downstream applications such as frame-controlled video synthesis and animation. To evaluate model performance on the novel task, we introduce MotionEdit-Bench, a benchmark that challenges models on motion-centric edits and measures model performance with generative, discriminative, and preference-based metrics. Benchmark results reveal that motion editing remains highly challenging for existing state-of-the-art diffusion-based editing models. To address this gap, we propose MotionNFT (Motion-guided Negative-aware Fine Tuning), a post-training framework that computes motion alignment rewards based on how well the motion flow between input and model-edited images matches the ground-truth motion, guiding models toward accurate motion transformations. Extensive experiments on FLUX.1 Kontext and Qwen-Image-Edit show that MotionNFT consistently improves editing quality and motion fidelity of both base models on the motion editing task without sacrificing general editing ability, demonstrating its effectiveness.
HyperDreamer: Hyper-Realistic 3D Content Generation and Editing from a Single Image
3D content creation from a single image is a long-standing yet highly desirable task. Recent advances introduce 2D diffusion priors, yielding reasonable results. However, existing methods are not hyper-realistic enough for post-generation usage, as users cannot view, render and edit the resulting 3D content from a full range. To address these challenges, we introduce HyperDreamer with several key designs and appealing properties: 1) Viewable: 360 degree mesh modeling with high-resolution textures enables the creation of visually compelling 3D models from a full range of observation points. 2) Renderable: Fine-grained semantic segmentation and data-driven priors are incorporated as guidance to learn reasonable albedo, roughness, and specular properties of the materials, enabling semantic-aware arbitrary material estimation. 3) Editable: For a generated model or their own data, users can interactively select any region via a few clicks and efficiently edit the texture with text-based guidance. Extensive experiments demonstrate the effectiveness of HyperDreamer in modeling region-aware materials with high-resolution textures and enabling user-friendly editing. We believe that HyperDreamer holds promise for advancing 3D content creation and finding applications in various domains.
ImgEdit: A Unified Image Editing Dataset and Benchmark
Recent advancements in generative models have enabled high-fidelity text-to-image generation. However, open-source image-editing models still lag behind their proprietary counterparts, primarily due to limited high-quality data and insufficient benchmarks. To overcome these limitations, we introduce ImgEdit, a large-scale, high-quality image-editing dataset comprising 1.2 million carefully curated edit pairs, which contain both novel and complex single-turn edits, as well as challenging multi-turn tasks. To ensure the data quality, we employ a multi-stage pipeline that integrates a cutting-edge vision-language model, a detection model, a segmentation model, alongside task-specific in-painting procedures and strict post-processing. ImgEdit surpasses existing datasets in both task novelty and data quality. Using ImgEdit, we train ImgEdit-E1, an editing model using Vision Language Model to process the reference image and editing prompt, which outperforms existing open-source models on multiple tasks, highlighting the value of ImgEdit and model design. For comprehensive evaluation, we introduce ImgEdit-Bench, a benchmark designed to evaluate image editing performance in terms of instruction adherence, editing quality, and detail preservation. It includes a basic testsuite, a challenging single-turn suite, and a dedicated multi-turn suite. We evaluate both open-source and proprietary models, as well as ImgEdit-E1, providing deep analysis and actionable insights into the current behavior of image-editing models. The source data are publicly available on https://github.com/PKU-YuanGroup/ImgEdit.
Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields
With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for tasks like post-processing reconstructed scenes and 3D content creation. While previous works have explored NeRF editing from various perspectives, they are restricted in editing flexibility, quality, and speed, failing to offer direct editing response and instant preview. The key challenge is to conceive a locally editable neural representation that can directly reflect the editing instructions and update instantly. To bridge the gap, we propose a new interactive editing method and system for implicit representations, called Seal-3D, which allows users to edit NeRF models in a pixel-level and free manner with a wide range of NeRF-like backbone and preview the editing effects instantly. To achieve the effects, the challenges are addressed by our proposed proxy function mapping the editing instructions to the original space of NeRF models and a teacher-student training strategy with local pretraining and global finetuning. A NeRF editing system is built to showcase various editing types. Our system can achieve compelling editing effects with an interactive speed of about 1 second.
LYNX: Learning Dynamic Exits for Confidence-Controlled Reasoning
Large reasoning models achieve strong performance on complex tasks by generating extended chains of thought, but they often "overthink": continuing to reason long after they have enough information to answer correctly. This wastes inference-time compute and can hurt accuracy. Existing attempts to stop early either manipulate decoding with extra sampling and heuristics, rely on auxiliary verifier models, or operate only as post-hoc analysis pipelines without formal guarantees. We introduce LYNX, an online early-exit mechanism that turns a model's own hidden-state awareness into confidence-controlled stopping decisions. LYNX attaches exit decisions to naturally occurring reasoning cues (e.g., "hmm", "wait") during generation, trains a lightweight probe on hidden states at those cue tokens using supervision from forced exits, and wraps the resulting scores in split conformal prediction to obtain distribution-free control over premature exits. Crucially, we train and calibrate this probe once on a generic mathematical corpus and reuse it unchanged across benchmarks, decoding temperatures, and even non-mathematical tasks. Across three model families spanning 1.5B to 32B parameters, a single mathematically trained probe per base model yields strong accuracy--efficiency tradeoffs. On GSM8K, LYNX matches or improves baseline accuracy while reducing tokens by 40--65\%; on MATH-500 it improves accuracy by up to 12 points with roughly 35--60\% fewer tokens; on AIME 2024 it recovers baseline accuracy with more than 50\% token savings; and on CommonsenseQA, a non-math benchmark, it transfers zero-shot with modest accuracy gains and up to 70\% fewer tokens. Compared to state-of-the-art early-exit methods, LYNX offers competitive or superior Pareto frontiers while remaining fully online, requiring no proxy models at inference, and providing explicit, user-tunable confidence guarantees.
Towards Emotionally Consistent Text-Based Speech Editing: Introducing EmoCorrector and The ECD-TSE Dataset
Text-based speech editing (TSE) modifies speech using only text, eliminating re-recording. However, existing TSE methods, mainly focus on the content accuracy and acoustic consistency of synthetic speech segments, and often overlook the emotional shifts or inconsistency issues introduced by text changes. To address this issue, we propose EmoCorrector, a novel post-correction scheme for TSE. EmoCorrector leverages Retrieval-Augmented Generation (RAG) by extracting the edited text's emotional features, retrieving speech samples with matching emotions, and synthesizing speech that aligns with the desired emotion while preserving the speaker's identity and quality. To support the training and evaluation of emotional consistency modeling in TSE, we pioneer the benchmarking Emotion Correction Dataset for TSE (ECD-TSE). The prominent aspect of ECD-TSE is its inclusion of <text, speech> paired data featuring diverse text variations and a range of emotional expressions. Subjective and objective experiments and comprehensive analysis on ECD-TSE confirm that EmoCorrector significantly enhances the expression of intended emotion while addressing emotion inconsistency limitations in current TSE methods. Code and audio examples are available at https://github.com/AI-S2-Lab/EmoCorrector.
FaceShop: Deep Sketch-based Face Image Editing
We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing both geometry and color constraints as user-drawn strokes. As an alternative to the direct user input, our proposed system naturally supports a copy-paste mode, which allows users to edit a given image region by using parts of another exemplar image without the need of hand-drawn sketching at all. The proposed interface runs in real-time and facilitates an interactive and iterative workflow to quickly express the intended edits. Our system is based on a novel sketch domain and a convolutional neural network trained end-to-end to automatically learn to render image regions corresponding to the input strokes. To achieve high quality and semantically consistent results we train our neural network on two simultaneous tasks, namely image completion and image translation. To the best of our knowledge, we are the first to combine these two tasks in a unified framework for interactive image editing. Our results show that the proposed sketch domain, network architecture, and training procedure generalize well to real user input and enable high quality synthesis results without additional post-processing.
VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wild
We present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this objective into three sequential tasks: (1) face video generation with a canonical expression; (2) audio-driven lip-sync; and (3) face enhancement for improving photo-realism. Given a talking-head video, we first modify the expression of each frame according to the same expression template using the expression editing network, resulting in a video with the canonical expression. This video, together with the given audio, is then fed into the lip-sync network to generate a lip-syncing video. Finally, we improve the photo-realism of the synthesized faces through an identity-aware face enhancement network and post-processing. We use learning-based approaches for all three steps and all our modules can be tackled in a sequential pipeline without any user intervention. Furthermore, our system is a generic approach that does not need to be retrained to a specific person. Evaluations on two widely-used datasets and in-the-wild examples demonstrate the superiority of our framework over other state-of-the-art methods in terms of lip-sync accuracy and visual quality.
Wikimedia data for AI: a review of Wikimedia datasets for NLP tasks and AI-assisted editing
Wikimedia content is used extensively by the AI community and within the language modeling community in particular. In this paper, we provide a review of the different ways in which Wikimedia data is curated to use in NLP tasks across pre-training, post-training, and model evaluations. We point to opportunities for greater use of Wikimedia content but also identify ways in which the language modeling community could better center the needs of Wikimedia editors. In particular, we call for incorporating additional sources of Wikimedia data, a greater focus on benchmarks for LLMs that encode Wikimedia principles, and greater multilingualism in Wikimedia-derived datasets.
Are Image-to-Video Models Good Zero-Shot Image Editors?
Large-scale video diffusion models show strong world simulation and temporal reasoning abilities, but their use as zero-shot image editors remains underexplored. We introduce IF-Edit, a tuning-free framework that repurposes pretrained image-to-video diffusion models for instruction-driven image editing. IF-Edit addresses three key challenges: prompt misalignment, redundant temporal latents, and blurry late-stage frames. It includes (1) a chain-of-thought prompt enhancement module that transforms static editing instructions into temporally grounded reasoning prompts; (2) a temporal latent dropout strategy that compresses frame latents after the expert-switch point, accelerating denoising while preserving semantic and temporal coherence; and (3) a self-consistent post-refinement step that sharpens late-stage frames using a short still-video trajectory. Experiments on four public benchmarks, covering non-rigid editing, physical and temporal reasoning, and general instruction edits, show that IF-Edit performs strongly on reasoning-centric tasks while remaining competitive on general-purpose edits. Our study provides a systematic view of video diffusion models as image editors and highlights a simple recipe for unified video-image generative reasoning.
Parametric Shadow Control for Portrait Generation in Text-to-Image Diffusion Models
Text-to-image diffusion models excel at generating diverse portraits, but lack intuitive shadow control. Existing editing approaches, as post-processing, struggle to offer effective manipulation across diverse styles. Additionally, these methods either rely on expensive real-world light-stage data collection or require extensive computational resources for training. To address these limitations, we introduce Shadow Director, a method that extracts and manipulates hidden shadow attributes within well-trained diffusion models. Our approach uses a small estimation network that requires only a few thousand synthetic images and hours of training-no costly real-world light-stage data needed. Shadow Director enables parametric and intuitive control over shadow shape, placement, and intensity during portrait generation while preserving artistic integrity and identity across diverse styles. Despite training only on synthetic data built on real-world identities, it generalizes effectively to generated portraits with diverse styles, making it a more accessible and resource-friendly solution.
Safe-SD: Safe and Traceable Stable Diffusion with Text Prompt Trigger for Invisible Generative Watermarking
Recently, stable diffusion (SD) models have typically flourished in the field of image synthesis and personalized editing, with a range of photorealistic and unprecedented images being successfully generated. As a result, widespread interest has been ignited to develop and use various SD-based tools for visual content creation. However, the exposure of AI-created content on public platforms could raise both legal and ethical risks. In this regard, the traditional methods of adding watermarks to the already generated images (i.e. post-processing) may face a dilemma (e.g., being erased or modified) in terms of copyright protection and content monitoring, since the powerful image inversion and text-to-image editing techniques have been widely explored in SD-based methods. In this work, we propose a Safe and high-traceable Stable Diffusion framework (namely Safe-SD) to adaptively implant the graphical watermarks (e.g., QR code) into the imperceptible structure-related pixels during the generative diffusion process for supporting text-driven invisible watermarking and detection. Different from the previous high-cost injection-then-detection training framework, we design a simple and unified architecture, which makes it possible to simultaneously train watermark injection and detection in a single network, greatly improving the efficiency and convenience of use. Moreover, to further support text-driven generative watermarking and deeply explore its robustness and high-traceability, we elaborately design lambda sampling and encryption algorithm to fine-tune a latent diffuser wrapped by a VAE for balancing high-fidelity image synthesis and high-traceable watermark detection. We present our quantitative and qualitative results on two representative datasets LSUN, COCO and FFHQ, demonstrating state-of-the-art performance of Safe-SD and showing it significantly outperforms the previous approaches.
Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars
We introduce Dream, Lift, Animate (DLA), a novel framework that reconstructs animatable 3D human avatars from a single image. This is achieved by leveraging multi-view generation, 3D Gaussian lifting, and pose-aware UV-space mapping of 3D Gaussians. Given an image, we first dream plausible multi-views using a video diffusion model, capturing rich geometric and appearance details. These views are then lifted into unstructured 3D Gaussians. To enable animation, we propose a transformer-based encoder that models global spatial relationships and projects these Gaussians into a structured latent representation aligned with the UV space of a parametric body model. This latent code is decoded into UV-space Gaussians that can be animated via body-driven deformation and rendered conditioned on pose and viewpoint. By anchoring Gaussians to the UV manifold, our method ensures consistency during animation while preserving fine visual details. DLA enables real-time rendering and intuitive editing without requiring post-processing. Our method outperforms state-of-the-art approaches on ActorsHQ and 4D-Dress datasets in both perceptual quality and photometric accuracy. By combining the generative strengths of video diffusion models with a pose-aware UV-space Gaussian mapping, DLA bridges the gap between unstructured 3D representations and high-fidelity, animation-ready avatars.
Reconstruction Alignment Improves Unified Multimodal Models
Unified multimodal models (UMMs) unify visual understanding and generation within a single architecture. However, conventional training relies on image-text pairs (or sequences) whose captions are typically sparse and miss fine-grained visual details--even when they use hundreds of words to describe a simple image. We introduce Reconstruction Alignment (RecA), a resource-efficient post-training method that leverages visual understanding encoder embeddings as dense "text prompts," providing rich supervision without captions. Concretely, RecA conditions a UMM on its own visual understanding embeddings and optimizes it to reconstruct the input image with a self-supervised reconstruction loss, thereby realigning understanding and generation. Despite its simplicity, RecA is broadly applicable: across autoregressive, masked-autoregressive, and diffusion-based UMMs, it consistently improves generation and editing fidelity. With only 27 GPU-hours, post-training with RecA substantially improves image generation performance on GenEval (0.73rightarrow0.90) and DPGBench (80.93rightarrow88.15), while also boosting editing benchmarks (ImgEdit 3.38rightarrow3.75, GEdit 6.94rightarrow7.25). Notably, RecA surpasses much larger open-source models and applies broadly across diverse UMM architectures, establishing it as an efficient and general post-training alignment strategy for UMMs
AgentInstruct: Toward Generative Teaching with Agentic Flows
Synthetic data is becoming increasingly important for accelerating the development of language models, both large and small. Despite several successful use cases, researchers also raised concerns around model collapse and drawbacks of imitating other models. This discrepancy can be attributed to the fact that synthetic data varies in quality and diversity. Effective use of synthetic data usually requires significant human effort in curating the data. We focus on using synthetic data for post-training, specifically creating data by powerful models to teach a new skill or behavior to another model, we refer to this setting as Generative Teaching. We introduce AgentInstruct, an extensible agentic framework for automatically creating large amounts of diverse and high-quality synthetic data. AgentInstruct can create both the prompts and responses, using only raw data sources like text documents and code files as seeds. We demonstrate the utility of AgentInstruct by creating a post training dataset of 25M pairs to teach language models different skills, such as text editing, creative writing, tool usage, coding, reading comprehension, etc. The dataset can be used for instruction tuning of any base model. We post-train Mistral-7b with the data. When comparing the resulting model Orca-3 to Mistral-7b-Instruct (which uses the same base model), we observe significant improvements across many benchmarks. For example, 40% improvement on AGIEval, 19% improvement on MMLU, 54% improvement on GSM8K, 38% improvement on BBH and 45% improvement on AlpacaEval. Additionally, it consistently outperforms other models such as LLAMA-8B-instruct and GPT-3.5-turbo.
Memorized Images in Diffusion Models share a Subspace that can be Located and Deleted
Large-scale text-to-image diffusion models excel in generating high-quality images from textual inputs, yet concerns arise as research indicates their tendency to memorize and replicate training data, raising We also addressed the issue of memorization in diffusion models, where models tend to replicate exact training samples raising copyright infringement and privacy issues. Efforts within the text-to-image community to address memorization explore causes such as data duplication, replicated captions, or trigger tokens, proposing per-prompt inference-time or training-time mitigation strategies. In this paper, we focus on the feed-forward layers and begin by contrasting neuron activations of a set of memorized and non-memorized prompts. Experiments reveal a surprising finding: many different sets of memorized prompts significantly activate a common subspace in the model, demonstrating, for the first time, that memorization in the diffusion models lies in a special subspace. Subsequently, we introduce a novel post-hoc method for editing pre-trained models, whereby memorization is mitigated through the straightforward pruning of weights in specialized subspaces, avoiding the need to disrupt the training or inference process as seen in prior research. Finally, we demonstrate the robustness of the pruned model against training data extraction attacks, thereby unveiling new avenues for a practical and one-for-all solution to memorization.
LongCat-Image Technical Report
We introduce LongCat-Image, a pioneering open-source and bilingual (Chinese-English) foundation model for image generation, designed to address core challenges in multilingual text rendering, photorealism, deployment efficiency, and developer accessibility prevalent in current leading models. 1) We achieve this through rigorous data curation strategies across the pre-training, mid-training, and SFT stages, complemented by the coordinated use of curated reward models during the RL phase. This strategy establishes the model as a new state-of-the-art (SOTA), delivering superior text-rendering capabilities and remarkable photorealism, and significantly enhancing aesthetic quality. 2) Notably, it sets a new industry standard for Chinese character rendering. By supporting even complex and rare characters, it outperforms both major open-source and commercial solutions in coverage, while also achieving superior accuracy. 3) The model achieves remarkable efficiency through its compact design. With a core diffusion model of only 6B parameters, it is significantly smaller than the nearly 20B or larger Mixture-of-Experts (MoE) architectures common in the field. This ensures minimal VRAM usage and rapid inference, significantly reducing deployment costs. Beyond generation, LongCat-Image also excels in image editing, achieving SOTA results on standard benchmarks with superior editing consistency compared to other open-source works. 4) To fully empower the community, we have established the most comprehensive open-source ecosystem to date. We are releasing not only multiple model versions for text-to-image and image editing, including checkpoints after mid-training and post-training stages, but also the entire toolchain of training procedure. We believe that the openness of LongCat-Image will provide robust support for developers and researchers, pushing the frontiers of visual content creation.
Seedream 4.0: Toward Next-generation Multimodal Image Generation
We introduce Seedream 4.0, an efficient and high-performance multimodal image generation system that unifies text-to-image (T2I) synthesis, image editing, and multi-image composition within a single framework. We develop a highly efficient diffusion transformer with a powerful VAE which also can reduce the number of image tokens considerably. This allows for efficient training of our model, and enables it to fast generate native high-resolution images (e.g., 1K-4K). Seedream 4.0 is pretrained on billions of text-image pairs spanning diverse taxonomies and knowledge-centric concepts. Comprehensive data collection across hundreds of vertical scenarios, coupled with optimized strategies, ensures stable and large-scale training, with strong generalization. By incorporating a carefully fine-tuned VLM model, we perform multi-modal post-training for training both T2I and image editing tasks jointly. For inference acceleration, we integrate adversarial distillation, distribution matching, and quantization, as well as speculative decoding. It achieves an inference time of up to 1.8 seconds for generating a 2K image (without a LLM/VLM as PE model). Comprehensive evaluations reveal that Seedream 4.0 can achieve state-of-the-art results on both T2I and multimodal image editing. In particular, it demonstrates exceptional multimodal capabilities in complex tasks, including precise image editing and in-context reasoning, and also allows for multi-image reference, and can generate multiple output images. This extends traditional T2I systems into an more interactive and multidimensional creative tool, pushing the boundary of generative AI for both creativity and professional applications. Seedream 4.0 is now accessible on https://www.volcengine.com/experience/ark?launch=seedream.
Have we unified image generation and understanding yet? An empirical study of GPT-4o's image generation ability
OpenAI's multimodal GPT-4o has demonstrated remarkable capabilities in image generation and editing, yet its ability to achieve world knowledge-informed semantic synthesis--seamlessly integrating domain knowledge, contextual reasoning, and instruction adherence--remains unproven. In this study, we systematically evaluate these capabilities across three critical dimensions: (1) Global Instruction Adherence, (2) Fine-Grained Editing Precision, and (3) Post-Generation Reasoning. While existing benchmarks highlight GPT-4o's strong capabilities in image generation and editing, our evaluation reveals GPT-4o's persistent limitations: the model frequently defaults to literal interpretations of instructions, inconsistently applies knowledge constraints, and struggles with conditional reasoning tasks. These findings challenge prevailing assumptions about GPT-4o's unified understanding and generation capabilities, exposing significant gaps in its dynamic knowledge integration. Our study calls for the development of more robust benchmarks and training strategies that go beyond surface-level alignment, emphasizing context-aware and reasoning-grounded multimodal generation.
AniMaker: Automated Multi-Agent Animated Storytelling with MCTS-Driven Clip Generation
Despite rapid advancements in video generation models, generating coherent storytelling videos that span multiple scenes and characters remains challenging. Current methods often rigidly convert pre-generated keyframes into fixed-length clips, resulting in disjointed narratives and pacing issues. Furthermore, the inherent instability of video generation models means that even a single low-quality clip can significantly degrade the entire output animation's logical coherence and visual continuity. To overcome these obstacles, we introduce AniMaker, a multi-agent framework enabling efficient multi-candidate clip generation and storytelling-aware clip selection, thus creating globally consistent and story-coherent animation solely from text input. The framework is structured around specialized agents, including the Director Agent for storyboard generation, the Photography Agent for video clip generation, the Reviewer Agent for evaluation, and the Post-Production Agent for editing and voiceover. Central to AniMaker's approach are two key technical components: MCTS-Gen in Photography Agent, an efficient Monte Carlo Tree Search (MCTS)-inspired strategy that intelligently navigates the candidate space to generate high-potential clips while optimizing resource usage; and AniEval in Reviewer Agent, the first framework specifically designed for multi-shot animation evaluation, which assesses critical aspects such as story-level consistency, action completion, and animation-specific features by considering each clip in the context of its preceding and succeeding clips. Experiments demonstrate that AniMaker achieves superior quality as measured by popular metrics including VBench and our proposed AniEval framework, while significantly improving the efficiency of multi-candidate generation, pushing AI-generated storytelling animation closer to production standards.
Agnostics: Learning to Code in Any Programming Language via Reinforcement with a Universal Learning Environment
Large language models (LLMs) already excel at writing code in high-resource languages such as Python and JavaScript, yet stumble on low-resource languages that remain essential to science and engineering. Besides the obvious shortage of pre-training data, post-training itself is a bottleneck: every new language seems to require new datasets, test harnesses, and reinforcement-learning (RL) infrastructure. We introduce Agnostics, a language-agnostic post-training pipeline that eliminates this per-language engineering. The key idea is to judge code solely by its externally observable behavior, so a single verifier can test solutions written in any language. Concretely, we (i) use an LLM to rewrite existing unit-test datasets into an I/O format, (ii) supply a short configuration that tells the verifier how to compile and run a target language, and (iii) apply reinforcement learning with verifiable rewards (RLVR) in a robust code execution environment. Applied to five low-resource languages--Lua, Julia, R, OCaml, and Fortran--Agnostics (1) improves Qwen-3 4B to performance that rivals other 16B-70B open-weight models; (2) scales cleanly to larger and diverse model families (Qwen-3 8B, DeepSeek Coder 6.7B Instruct, Phi 4 Mini); and (3) for {le} 16B parameter models, sets new state-of-the-art pass@1 results on MultiPL-E and a new multi-language version LiveCodeBench that we introduce. We will release the language-agnostic training datasets (Ag-MBPP-X, Ag-Codeforces-X, Ag-LiveCodeBench-X), training code, and ready-to-use configurations, making RL post-training in any programming language as simple as editing a short YAML file.
BLIP3o-NEXT: Next Frontier of Native Image Generation
We present BLIP3o-NEXT, a fully open-source foundation model in the BLIP3 series that advances the next frontier of native image generation. BLIP3o-NEXT unifies text-to-image generation and image editing within a single architecture, demonstrating strong image generation and image editing capabilities. In developing the state-of-the-art native image generation model, we identify four key insights: (1) Most architectural choices yield comparable performance; an architecture can be deemed effective provided it scales efficiently and supports fast inference; (2) The successful application of reinforcement learning can further push the frontier of native image generation; (3) Image editing still remains a challenging task, yet instruction following and the consistency between generated and reference images can be significantly enhanced through post-training and data engine; (4) Data quality and scale continue to be decisive factors that determine the upper bound of model performance. Building upon these insights, BLIP3o-NEXT leverages an Autoregressive + Diffusion architecture in which an autoregressive model first generates discrete image tokens conditioned on multimodal inputs, whose hidden states are then used as conditioning signals for a diffusion model to generate high-fidelity images. This architecture integrates the reasoning strength and instruction following of autoregressive models with the fine-detail rendering ability of diffusion models, achieving a new level of coherence and realism. Extensive evaluations of various text-to-image and image-editing benchmarks show that BLIP3o-NEXT achieves superior performance over existing models.
