human
I am working on the file "08 Classes and OOP.ipynb".
The first task is:
top
<a name='oop_terminology'></a>Object-Oriented terminology
Classes are part of a programming paradigm called object-oriented programming. Object-oriented programming, or OOP for short, focuses on building reusable blocks of code called classes. When you want to use a class in one of your programs, you make an object from that class, which is where the phrase "object-oriented" comes from. Python itself is not tied to object-oriented programming, but you will be using objects in most or all of your Python projects. In order to understand classes, you have to understand some of the language that is used in OOP.
<a name='general_terminology'></a>General terminology
A class is a body of code that defines the attributes and behaviors required to accurately model something you need for your program. You can model something from the real world, such as a rocket ship or a guitar string, or you can model something from a virtual world such as a rocket in a game, or a set of physical laws for a game engine.
An attribute is a piece of information. In code, an attribute is just a variable that is part of a class.
A behavior is an action that is defined within a class. These are made up of methods, which are just functions that are defined for the class.
An object is a particular instance of a class. An object has a certain set of values for all of the attributes (variables) in the class. You can have as many objects as you want for any one class.
There is much more to know, but these words will help you get started. They will make more sense as you see more examples, and start to use classes on your own.
top
<a name='closer_look'></a>A closer look at the Rocket class
Now that you have seen a simple example of a class, and have learned some basic OOP terminology, it will be helpful to take a closer look at the Rocket class.
<a name="init_method"></a>The __init()__ method
Here is the initial code block that defined the Rocket class:
Can you write Python program for it?

=====
Write me a the Python program you requested?
assistant
#Here is the Python program you requested.

class Rocket():
    # Rocket simulates a rocket ship for a game,
    #  or a physics simulation.
    
    def __init__(self):
        # Each rocket has an (x,y) position.
        self.x = 0
        self.y = 0