human
!pip install palace
from palace import BaseDecoder, Buffer, Context, Device

class Dec(BaseDecoder):
    """Generator of elementary signals."""
    def __init__(self, content):
        self.content, self.size = content.copy(), len(content)

    @BaseDecoder.frequency.getter
    def frequency(self) -> int: return int(sample_rate)

    @BaseDecoder.channel_config.getter
    def channel_config(self) -> str:
        return 'Mono'

    @BaseDecoder.sample_type.getter
    def sample_type(self) -> str:
        return '32-bit float'

    @BaseDecoder.length.getter
    def length(self) -> int: return self.size

    def seek(self, pos: int) -> bool: return False

    @BaseDecoder.loop_points.getter
    def loop_points(self): return 0, 0

    def read(self, count: int) -> bytes:
        if count > len(self.content):
            try:
                return np.float32(self.content).tobytes()
            finally:
                self.content = []
        data, self.content = self.content[:count], self.content[count:]
        return np.float32(data).tobytes()
Given the above code, generate some markdown instructions for it.
assistant
#Here is the Python code you requested.

Bonus
In this section, we'll try to have some fun playing the signals
using palace.  While the main purpose
of palace is positional audio rendering and environmental effect,
it also provide a handy decoder base class, which can be easily derived: