human
I am working on the file "08 Classes and OOP.ipynb".
The first task is:
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<a name='inheritance'></a>Inheritance
One of the most important goals of the object-oriented approach to programming is the creation of stable, reliable, reusable code. If you had to create a new class for every kind of object you wanted to model, you would hardly have any reusable code. 
In Python and any other language that supports OOP, one class can inherit from another class. This means you can base a new class on an existing class.
the new class inherits all of the attributes and behavior of the class it is based on. 
A new class can override any undesirable attributes or behavior of the class it inherits from, and it can add any new attributes or behavior that are appropriate. The original class is called the parent class, and the new class is a child of the parent class. The parent class is also called a superclass, and the child class is also called a subclass.
The child class inherits all attributes and behavior from the parent class, but any attributes that are defined in the child class are not available to the parent class. This may be obvious to many people, but it is worth stating. 
This also means a child class can override behavior of the parent class. If a child class defines a method that also appears in the parent class, objects of the child class will use the new method rather than the parent class method.
To better understand inheritance, let's look at an example of a class that can be based on the Rocket class.
<a name='shuttle'></a>The SpaceShuttle class
If you wanted to model a space shuttle, you could write an entirely new class. But a space shuttle is just a special kind of rocket. Instead of writing an entirely new class, you can inherit all of the attributes and behavior of a Rocket, and then add a few appropriate attributes and behavior for a Shuttle.
One of the most significant characteristics of a space shuttle is that it can be reused. So the only difference we will add at this point is to record the number of flights the shutttle has completed. Everything else you need to...
Can you write Python program for it?
 What is a the Python program you requested?
assistant
#Here is the Python program you requested.

from math import sqrt

class Rocket():
    # Rocket simulates a rocket ship for a game,
    #  or a physics simulation.
    
    def __init__(self, x=0, y=0):
        # Each rocket has an (x,y) position.
        self.x = x
        self.y = y
        
    def move_rocket(self, x_increment=0, y_increment=1):
        # Move the rocket according to the paremeters given.
        #  Default behavior is to move the rocket up one unit.
        self.x += x_increment
        self.y += y_increment
        
    def get_distance(self, other_rocket):
        # Calculates the distance from this rocket to another rocket,
        #  and returns that value.
        distance = sqrt((self.x-other_rocket.x)**2+(self.y-other_rocket.y)**2)
        return distance
    
class Shuttle(Rocket):
    # Shuttle simulates a space shuttle, which is really
    #  just a reusable rocket.
    
    def __init__(self, x=0, y=0, flights_completed=0):
        super().__init__(x, y)
        self.flights_completed = flights_completed
        
shuttle = Shuttle(10,0,3)
print(shuttle)